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Proposal: remove the attrition chart from live games

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Date Editor Before After
9/29/2026 11:12:25 PMAUrankAdminAquanim before revert after revert
9/29/2026 11:11:37 PMAUrankAdminAquanim before revert after revert
Before After
1 I don't think I have ever looked at the attrition tracker [b]as a player[/b] and used it as a guide for any in-game strategy decision. Possibly it has influenced a decision to resign once or twice. 1 I don't think I have ever looked at the attrition tracker [b]as a player[/b] and used it as a guide for any in-game strategy decision. Possibly it has influenced a decision to resign once or twice.
2 \n 2 \n
3 About the only thing it can tell you is a vague guess at whether your team is ahead or behind - and it's a pretty poor guess, since it takes no notice of relative economy or kills outside line-of-sight. If you want to actually know whether your opponents have more stuff than you, and hence whether you should attack or not or whatever, don't send a graph to do a Flea's job. 3 About the only thing it can tell you is a vague guess at whether your team is ahead or behind - and it's a pretty poor guess, since it takes no notice of relative economy or kills outside line-of-sight. If you want to actually know whether your opponents have more stuff than you, and hence whether you should attack or not or whatever, don't send a graph to do a Flea's job.
4 \n 4 \n
5 Attrition trackers are much more useful to spectators. 5 Attrition trackers are much more useful to spectators. But even then, just looking at current relative metal value ( overall and/or in army) gives you a much better idea of the current game state.