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Superweapon Discussion Thread

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Date Editor Before After
6/7/2012 5:21:13 PMCArankPxtl before revert after revert
6/7/2012 5:20:55 PMCArankPxtl before revert after revert
Before After
1 Well, the important part is that it's not a one-shot deal that captures the *all* your base. Something that captures about a quarter of it... maybe half. Preferably the quarter that has all the guns. 1 Well, the important part is that it's not a one-shot deal that captures the *all* your base. Something that captures about a quarter of it... maybe half. Preferably the quarter that has all the guns.
2 \n 2 \n
3 Of course, then you could get really fancy and make it a nuke weapon that spawns a static building in the middle of the capture radius that "owns" the captured units, so that the victim of this weapon has a fighting chance at getting their crap back if they can destroy the object that's at Ground Zero of this attack. 3 Of course, then you could get really fancy and make it a nuke weapon that spawns a static building in the middle of the capture radius that "owns" the captured units, so that the victim of this weapon has a fighting chance at getting their crap back if they can destroy the object that's at Ground Zero of this attack.
4 \n
5 But at that point we're overthinking a silly superweapon.