1 |
i
agree
with
sortale.
i
endured
it
myself
a
few
times
and
and
pretty
much
cancels
out
the
use
of
heavies
entirely,
because
you
cannot
get
them
near
rafals
constructors,
ever.
i
must
admit
that
it
probably
does
take
a
lot
of
skill
and
some
luck
to
pull
off,
but
the
result
is
just
too
strong.
trapped
tanks
are
good
as
dead,
and
the
trick
is
ridiculously
cheap
for
what
it
does.
even
worse,
its
not
a
counter
that
you
actually
have
to
build
in
a
factory,
its
build
in
in
something
you
already
have
anyway,
like
your
com.
bear
in
mind,
a
reaper
tank
cannot
kill
a
com
that
uses
this
trick,
while
it
can
kill
multiple
coms
that
dont
use
this
trick.
heck,
the
reaper
cant
even
kill
a
single
engineer.
constructors
are
supposed
to
be
weak
non-combat
units,
not
super
cheap
counters
to
heavies.
|
1 |
i
agree
with
sortale.
i
endured
it
myself
a
few
times
and
and
pretty
much
cancels
out
the
use
of
heavies
entirely,
because
you
cannot
get
them
near
rafals
constructors,
ever.
i
must
admit
that
it
probably
does
take
a
lot
of
skill
and
some
luck
to
pull
off,
but
the
result
is
just
too
strong.
trapped
tanks
are
good
as
dead,
and
the
trick
is
ridiculously
cheap
for
what
it
does.
even
worse,
its
not
a
counter
that
you
actually
have
to
build
in
a
factory,
its
built
in
in
something
you
already
have
anyway,
like
your
com.
bear
in
mind,
a
reaper
tank
cannot
kill
a
com
that
uses
this
trick,
while
it
can
kill
multiple
coms
that
dont
use
this
trick.
heck,
the
reaper
cant
even
kill
a
single
engineer.
constructors
are
supposed
to
be
weak
non-combat
units,
not
super
cheap
counters
to
heavies.
|
3 |
a possible solution would be to let terraform speed develop delayed, or in a quickly rising curve, so the first second or so would be slow and after that speedy terraform would kick in.
|
3 |
a possible solution would be to let terraform speed develop delayed, or in a quickly rising curve, so the first second or so would be slow and after that speedy terraform would kick in.
|