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Reclaim building

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Date Editor Before After
12/29/2012 8:25:46 PMBRrankFortaleza before revert after revert
12/29/2012 1:23:04 PMBRrankFortaleza before revert after revert
12/29/2012 1:22:52 PMBRrankFortaleza before revert after revert
Before After
1 [quote]One builder could reclaim and thus instantly deactivate an enemy singu, nuke silo, etc.[/quote] 1 [quote]One builder could reclaim and thus instantly deactivate an enemy singu, nuke silo, etc.[/quote]
2 \n 2 \n
3 Not sure if i remember correct, but in BA i think you could reclaim enemy unit, it would NOT unbuild the unit, it would just take HP from in it same build rate. 3 Not sure if i remember correct, but in BA i think you could reclaim enemy unit, it would NOT unbuild the unit, it would just take HP from in it same build rate.
4 \n 4 \n
5 [quote]Oh, and nanoturrets suddenly become everybody's favorite defense[/quote] 5 [quote]Oh, and nanoturrets suddenly become everybody's favorite defense[/quote]
6 \n 6 \n
7 Easy to kill porc EVER and chain too for bonus. 7 Easy to kill porc EVER and chain too for bonus, and how it does NOT work this way in BA, no one use caretaker was porc, it only used in rare cases to counter drops, and we already use care this way to, but we make a hole in place of reclaim.