1 |
You could keep the long cool down time between shots, just like the capbeam.
|
1 |
You could keep the long cool down time between shots, just like the capbeam.
|
2 |
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|
2 |
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|
3 |
What about a laser beam that starts with little damage and increases its dps over time. With a maximum, off course. A bit like Starcrafts Void Ray
|
3 |
What about a laser beam that starts with little damage and increases its dps over time. With a maximum, off course. A bit like Starcrafts Void Ray
|
4 |
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|
4 |
\n
|
5 |
Or long range heat rays. Like the dante. As a Scorcher++
|
5 |
Or long range heat rays. Like the dante. As a Scorcher++
|
6 |
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|
6 |
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|
7 |
Ballistic napalm bombs with similar range as capcar.
|
7 |
Ballistic napalm bombs with similar range as capcar.
|
8 |
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|
8 |
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|
9 |
High
alpha
medium
range
unguided
rockets.
I
don't
think
we
have
that
on
any
land
unit
yet.
500
metal
"Black
Dawn
a
like"
with
wheels.
|
9 |
High
alpha
medium
range
unguided
rockets.
I
don't
think
we
have
that
on
any
land
unit
yet.
500
metal
"Black
Dawn
a
like"
with
wheels.
That
shoot
2
-
rockets.
Minimal
AoE,
we
dont
want
it
to
be
a
riot.
|