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I agree that damage types are bad. However the current shield system is a de facto armor type. For example, the Licho ignores a Thug's shield, but not an Aegis.
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I agree that damage types are bad. However the current shield system is a de facto armor type. For example, the Licho ignores a Thug's shield, but not an Aegis.
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Regarding the usefulness of Thugs, I disagree. First of all, with the exception of Slashers, all the units you list (Rockos, Rogues, Recluses, Banishers, Scalpels, BlackDawns) are skirmishers which are meant to counter the Thug.
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Regarding the usefulness of Thugs, I disagree. First of all, with the exception of Slashers, all the units you list (Rockos, Rogues, Recluses, Banishers, Scalpels, BlackDawns) are skirmishers which are meant to counter the Thug.
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In addition, not having the use of its shield doesn't make the Thug useless. It just has to depend on its HP like any other assault unit. If the Thug would need some of its durability moved from its shield to its HP, so be it.
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In addition, not having the use of its shield doesn't make the Thug useless. It just has to depend on its HP like any other assault unit. If the Thug would need some of its durability moved from its shield to its HP, so be it.
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If I am incorrect about gauss ignoring all shields, so be it. But they defintely do penetrate shield bots' shields, while many other weapons do not.
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