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@norm0616 - The biggest difference is changing the way shields link. As a direct consequence of the fact that shields do not link with each other directly, even a very large shield network can be locally disabled by EMPing or destroying the nearby generator. This will break the link between those shields and all the other generators.
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@norm0616 - The biggest difference is changing the way shields link. As a direct consequence of the fact that shields do not link with each other directly, even a very large shield network can be locally disabled by EMPing or destroying the nearby generator. This will break the link between those shields and all the other generators.
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@GoogleFrog
-
Valid
points.
But
it
was
an
idea
I
thought
worth
bringing
up,
even
though
it
does
complicate
the
shield
system
somewhat.
It
does
reduce
the
effectiveness
of
small-scale
shield
use
with
less
investment
than
one
generator's
worth,
but
that
reduced
effectiveness
could
also,
in
theory,
have
a
reduced
cost
as
well.
Potentially
using
Thugs
in
lieu
of
a
large
static
generator,
for
example.
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3 |
@GoogleFrog
-
Valid
points.
But
it
was
an
idea
I
thought
worth
bringing
up,
even
though
it
does
complicate
the
shield
system
somewhat.
The
existing
shield
generators
are
ALWAYS
behind
shields,
so
I
don't
consider
it
a
huge
problem
that
a
generator
would
usually
be
behind
shields,
especially
since
it
makes
a
much
better
target
for
EMP
than
a
spread
cluster
of
Aegis
structures,
where
missing
one
means
your
weapons
will
be
blocked
instead
of
getting
past
an
EMP'd
shield.
Instead
you
can
EMP
a
specific
target;
the
generator.
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4 |
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5 |
It does reduce the effectiveness of small-scale shield use with less investment than one generator's worth, but that reduced effectiveness could also, in theory, have a reduced cost as well. Potentially using Thugs in lieu of a large static generator, for example.
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4 |
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It also adds something new for nubs to do wrong. But until something is done about the advanced radar tower, I don't really consider that a fatal problem.
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7 |
It also adds something new for nubs to do wrong. But until something is done about the advanced radar tower, I don't really consider that a fatal problem.
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