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Disabling luarules will disable unit animations if those are done with lua unit scripts. If you re-read what Kloot said, he said that disabling luarules and luaui was a debug/troubleshooting step you take to eliminate the possibility of them causing it. That is, something you do _after_ you spot the defect.
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Disabling luarules will disable unit animations if those are done with lua unit scripts. If you re-read what Kloot said, he said that disabling luarules and luaui was a debug/troubleshooting step you take to eliminate the possibility of them causing it. That is, something you do _after_ you spot the defect.
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