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Dealing with Funnelwebs

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Date Editor Before After
12/26/2013 10:52:54 PMGBrankKyubey before revert after revert
12/26/2013 10:49:26 PMGBrankKyubey before revert after revert
12/26/2013 10:45:18 PMGBrankKyubey before revert after revert
Before After
1 i think there is a misunderstanding here: 1 i think there is a misunderstanding here:
2 \n 2 \n
3 the standard use of a strider(non-funnel) is to sen it headlong into a swarm of enemy on its own and hope for the best, that is why the "typical anti-heavy" work so well against them. On the other hand even fairly weak playser use funnels with unit support and behind a layer of defences, this makes them far stronger then they would be on their own and making most ratings of them very biased. 3 the standard use of a strider(non-funnel) is to sen it headlong into a swarm of enemy on its own and hope for the best, that is why the "typical anti-heavy" work so well against them. On the other hand even fairly weak playser use funnels with unit support and behind a layer of defences, this makes them far stronger then they would be on their own and making most ratings of them very biased.
4 \n 4 \n
5 without support units funnels have no way to counter: 5 without support units funnels have no way to counter:
6 2 spies 6 2 spies
7 ult 7 ult
8 5-10 sythe 8 5-10 sythe
9 area cloaker+any units 9 area cloaker+any units
10 bombers 10 bombers
11 stileto/rakteers/mobile artillery 11 stileto/rakteers/mobile artillery
12 (same as dante) 12 (same as dante)
13 \n 13 \n
14 only thing that dosent work is the skuttle, but that is not an issue because a lone funnel will die very quickly to : 14 only thing that dosent work is the skuttle, but that is not an issue because a lone funnel will die very quickly to :
15 zues/jack/ravager/reaper(most heavy assults) 15 zues/jack/ravager/reaper(most heavy assults)
16 warior/glaive/bandit/(other high dps units)/flea(could work) 16 warior/glaive/bandit/(other high dps units)/flea(could work)
17 hammers(have enough range/speed to kite ad infinitum outside drone range) 17 hammers(have enough range/speed to kite ad infinitum outside drone range)
18 \n 18 \n
19 at its core its an exceptional support weapon, and works well with armies, or armies of funnelwebs, but sufficient investment into effective counters can kill a number of funnels quite quickly*. 19 at its core its an exceptional support weapon, and works well with armies, or armies of funnelwebs, but sufficient investment into effective counters can kill a number of funnels quite quickly*.
20 \n 20 \n
21 *limited by the shield wall power, if there are 5 funnelwebs you nuke em or you die cause at 22.5k metal 36kshield and several thousand dps in railgun is not going to be stopped by anything else (except behe/chainsaw wall but those are not normaly mobile) 21 *limited by the shield wall power, if there are 5 funnelwebs you nuke em or you die cause at 22.5k metal 36kshield and several thousand dps in railgun is not going to be stopped by anything else (except behe/chainsaw wall but those are not normaly mobile)
22 \n 22 \n
23 \n 23 \n
24 replay of how unsuported funnels( many) die verry easily to air/snipercom 24 replay of how unsuported funnels( [url=http://en. wikipedia. org/wiki/Troll_%28Discworld%29#Literacy_and_Numeracy]many[/url]) die verry easily to air/snipercom
25 http://zero-k.info/Battles/Detail/220939 25 http://zero-k.info/Battles/Detail/220939