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So what *is* the worst sound in Zero-K?

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Date Editor Before After
1/22/2014 5:30:14 AMUSrankSuperintendent before revert after revert
1/22/2014 12:27:12 AMUSrankSuperintendent before revert after revert
Before After
1 NVM, figured it out. ZK can only use sound files up to 44. 1k. 1 NVM, figured it out. ZK can only use sound files up to 44. 1k/16bit
2 \n
3 Should figure out how to get ZK to recognize 48k/24bit sounds.
2 \n 4 \n
3 Ok, I tried swapping in the shotgun sound I made, but Spring keeps crashing on the Weapons Definition whenever I use my sound files. I know the game works if I leave all the original sounds in there and don't link it to mine. Am I missing something? 5 Ok, I tried swapping in the shotgun sound I made, but Spring keeps crashing on the Weapons Definition whenever I use my sound files. I know the game works if I leave all the original sounds in there and don't link it to mine. Am I missing something?
4 \n 6 \n
5 At first I thought the game can't handle 24Bit, but I create a file using exactly the same parameters as other files and it still breaks whenever I use mah files. 7 At first I thought the game can't handle 24Bit, but I create a file using exactly the same parameters as other files and it still breaks whenever I use mah files.