Post edit history
About morph
Before | After | ||
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1 | Morph is feature bloat. | 1 | Morph is feature bloat. |
2 | \n | ||
3 | Here are generally the reasons I don't like it: | ||
4 | \n | ||
5 | 1) It is based on unit experience, which works through an obscure, semi-silly, and mostly unknown formula | ||
6 | 2) Morph chains make little sense because they were designed in a 2-faction, multi-tech-tier game | ||
7 | 3) It breaks immersion with some of its silly quirks (such as already mentioned: overlapping footprints and non-water structures on water) |