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Feature request: remove sea maps from !map rotation

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Date Editor Before After
6/17/2014 7:56:48 AMFirepluk before revert after revert
6/17/2014 7:56:09 AMFirepluk before revert after revert
6/17/2014 7:53:05 AMFirepluk before revert after revert
6/17/2014 7:49:19 AMFirepluk before revert after revert
Before After
1 What I suggest to do for a proper sea: 1 Updated first post with my suggestions regarding sea balance.
2 - make aspis/eraser able to go sea
3 - make roaches/ticks/scuttles/ultimatum swim and be invisible under eraser
4 This itself will open a couple of new strategies and make game more interesting
5 (screening heavy units, proper micro, not just retarded reefs spam)
6 - cloaked units should be invisible inside water the same they are on land
7 - heavy striders should be able to walk sea like land with lower speed without ability to use weapons(dante, bantha, scorpi, detri)
8 I'd like keep current design of detriment: an ability to hit underwater units, as an exception for this unit - the most powerful strider in the game.
9 \n
10 - I'd like to see sea commanders back(torpedo), why we can use coms on land but we can't on water? Looks like synthetic limitation.
11 If they are too OP, swimming scuttles, roaches and ticks, or ulti, give ability to deal with them easily.
12 \n
13 Going next:
14 - remove/hugely nerf anti nuke subs: half their anti/radius, or double their cost, or give them 50% probability of missing nuke, or whatever else you find an appropriate nerf. I'd rather see them completely wiped. We already have reef and at least it's possible to counter it. Subs can sit deeply behind porc lines, making it totally impossible to identify them and counter. Game turns into boring porc-fest.
15 \n
16 Now having anti nuke sub completely block nukes, sea also have reef.
17 Land has NOTHING of this. This is huge disproportion between land/sea.
18 \n
19 Regarding current balance:
20 hovers hitting subs and subs hitting hovers is just silly. I do not like this change and want things back. Hovers supposed to fly above water...