Would be great to remove all/most of sea maps from !map rotation, leaving an ability to manually vote for any sea map with !votemap [blah-blah-blah] unless sea will be properly balanced.
Update from 17.06.2014
What I suggest to do for a proper sea:
- make aspis/eraser able to go sea
- make roache/tick/scuttle/ultimatum swims and be invisible under eraser
This itself will open a couple of new strategies and make game more interesting
(screening heavy units, proper micro, not just retarded reefs spam)
- cloaked units should be invisible inside water the same they are on land
- heavy striders should be able to walk sea like land with lower speed without ability to use weapons(dante, bantha, scorpi, detri)
I'd like to keep the current detriment design: an ability to hit underwater units, as an exception for this unit - the most powerful strider in the game.
- I'd like to see sea commanders back(torpedo), why we can use coms on land but we can't on water? Looks like synthetic limitation.
If they are too OP, swimming scuttles, roaches and ticks or even an ultimatum, give ability to deal with them easily.
Going next:
- completely remove or hugely nerf anti nuke subs(half their anti/radius, or double their cost, or give them 50% probability of missing nuke, or whatever else you find an appropriate nerf).
I'd rather see them completely wiped from the game. We already have reef and at least it's possible to counter it. Subs can sit deeply behind porc lines, making it totally impossible to identify them and counter. Game turns into boring porc-fest. On this stages of land game we use nukes/emp silo combo to cleanup area and give an ability to push further.
Now having anti nuke sub completely block nukes, sea also have reef. Land has NOTHING of this. This is huge disproportion between land/sea.
Regarding current hover/sea balance:
hovers hitting subs and subs hitting hovers is just silly in my opinion. I do not like this change and want things back. Hovers supposed to fly above water...
Hovers supposed to seamlessly counter pure urchins spam, yes this is additional complexity in sea, but this makes game richer and smarter.