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Feature request: remove sea maps from !map rotation

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Date Editor Before After
6/17/2014 2:25:05 PMEErankAdminAnarchid before revert after revert
6/17/2014 2:24:25 PMEErankAdminAnarchid before revert after revert
Before After
1 [quote] a) its projectile can be mitigated by riot weaponry, which reduces the impunity of shoreline bombardment,[/quote] 1 [quote] a) its projectile can be mitigated by riot weaponry, which reduces the impunity of shoreline bombardment,[/quote]
2 This is incorrect. Wolverine [i]projectiles[/i] cannot be intercepted by anything except shields, collision volumes, and ground. 2 This is incorrect. Wolverine [i]projectiles[/i] cannot be intercepted by anything except shields, collision volumes, and ground.
3 \n 3 \n
4 In 2 of 3 cases you take damage directly (either shield damage or hitpoints damage). In the remaining case, you can destroy the spawned [i]unit[/i]. 4 In 2 of 3 cases you take damage directly (either shield damage or hitpoints damage). In the remaining case, you can destroy the spawned [i]unit[/i].
5 \n
6 P.S. Now that we have Github, you can just make a pull request and see how it flies.