AmoebaX
Commanders:
Last battles
1070 played, 65 watched, 2 missionsB360169 20 on Verdant v4
B360160 26 on MoonQ20x
B360149 25 on BlueBend-v01
B360146 23 on Tempest Siege v1
B244571 2 on AlienDesert
B244566 2 on AlienDesert
B199615 13 on Ring Atoll Remake AA-version
B199609 6 on Trololo
B198072 15 on Icy Run v2
B197866 22 on Ravaged_v2-mini
Posted threads
3 posts in 1 threadsEco Award
B4106 2 on SpeedMetal (Multiplayer)
should skuttles 1 hit kill a fully morphed com?
Poll votes
- What do you think about unit micro AI (units on fight keeping distance, jiggling around, AA saving shots etc) : Add more. It saves me from micro-management.
- In PlanetWars, how should unit unlocks work for clan members (non-clanners have personal) : Don't understand/know/care
- Unit orders (the lines showing where its moving ec) should be visible when: : Unit is selected
- We are considering setting default game size to 10 players. We hope this will mean more games and less idle time and less lags ingame. What do you think? : I disagre, I prefer games bigger than 5v5
- What do you think about customizable commanders and unit unlocks? : Unlocks are too harsh, should be tweaked
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First Login: 13 years ago, Last Login: 9 years agoForum karma: +6 / -0
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