Difference between revisions of "Eject Cargo Command"
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*Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass. | *Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass. | ||
*Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units. | *Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units. | ||
− | + | ||
For more information on transportation see [[Transportation|this]]. | For more information on transportation see [[Transportation|this]]. | ||
{{Navbox commands}} | {{Navbox commands}} | ||
[[Category: Commands]] | [[Category: Commands]] |
Revision as of 09:43, 9 June 2020
The Eject command is used by air transports (Charons and Herculeses). The default key is "D".
By choosing a loaded transport and clicking the assigned button the current unit in the hold will be immediately released. Notice:
- Transports will continue moving and acting on its previous orders;
- Unit drop will receive collision damage, depending on transport acceleration, height of drop and units mass.
- Can be used for sudden air-invasions, bomb-drops or even to hurt stunned and later picked up enemy units.
For more information on transportation see this.