Difference between revisions of "Eject Cargo Command"
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m (Reverted edits by Groo (talk) to last revision by 173.23.130.235) Tag: Rollback |
(Transportation link doesn't deserve an entire whole sentence.) |
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− | The '''Eject''' command is used by air transports ([[Charon]] | + | The '''Eject''' command is used by [[Transportation|air transports]] ([[Charon]] and [[Hercules]]). The default key is {{key press|D}}. |
− | By | + | By selecting a loaded transport and clicking the assigned button, the current unit in the hold will be immediately released. |
− | + | ||
− | * | + | *Transport will continue moving and acting on its previous orders. |
− | *Unit | + | *Unit dropped will receive collision damage depending on transport acceleration, height of drop and the unit's mass. |
− | *Can be used for sudden air | + | *Can be used for sudden air invasions, bomb drops, or even to hurt stunned and later picked up enemy units. |
− | |||
{{Navbox commands}} | {{Navbox commands}} | ||
[[Category: Commands]] | [[Category: Commands]] |
Latest revision as of 15:23, 7 November 2021
The Eject command is used by air transports (Charon and Hercules). The default key is D.
By selecting a loaded transport and clicking the assigned button, the current unit in the hold will be immediately released.
- Transport will continue moving and acting on its previous orders.
- Unit dropped will receive collision damage depending on transport acceleration, height of drop and the unit's mass.
- Can be used for sudden air invasions, bomb drops, or even to hurt stunned and later picked up enemy units.