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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.7.10.0
Engine version: 104.0.1-1398-g7442945
Started: 8 days ago
Duration: 18 minutes
Players: 13
Bots: False
Mission: False
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Team 2
Chance of victory: 49.8%

RUrank[tre]PAK
USrankSteel_Blue
RUrankplayerO1
GBranktrotski
CHrankDrDoom
UArankIbica

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Lobster is a very fun unit. it can be very powerful, too. Featured in this game is many instances of a lobster and 3 scallops killing claymores, sirens, urchins, and the like. Due to regen, any chip damage I take is negligible. late in the game, everyone is building the beautiful Lobster.

I have gotten near zero attrition with phantoms in the past, so one replay of lobsters killing their counters isn't all that important. But I do say that something is wrong with sea gameplay, mostly the kinds of interactions involving undersea.
+0 / -0

7 days ago
has anyone ever used lobbed cloaked roaches?
+1 / -0
7 days ago
I haven't tried because charons can toss them at higher speeds(I've done cloaked charons recently). When locating snitches you will have to manually d them, as they won't take impact damage, you will need to make sure you only lob the correct units, and never toss the cloaker. For maximum cloak, you're gonna want to have the area cloaker closer to your target than the lobster, so you lob through the cloak field, so it stays cloaked in the air as long as possible. Also also adding significant air like lobster does can make units exit the cloak ring at akward places that I'm not used to in the air. Sounds like a micro hell past cloaked roaches or normal lobster play.
+0 / -0

7 days ago
thats called advanced lobsterithis then.
+0 / -0
7 days ago
Oh no, I have Advanced late-stage Lobster-itis? Doctor doctor, is there anything I can take to cure me? is there a treatment?
+0 / -0