In terms of a wishlist rather than criticism, other things I would like to see in a "finished product" are:
- An option to toggle on/off the "back", "forward", and address bar at the top of the lobby (just below "Home", "Chat", etc.). I personally use this feature very seldom (basically only to join #zktourney every couple of months) and it takes up space. It's a small thing but it might neaten up the interface a little.
- The capability for split-screen might be nice; that is, for example, having #zk open on the left-hand half of the screen and current battle room open on the other side. Or PW map open on the right and current battle room on the left. Or whatever. The lobby definitely functions fine without this but if done well one could end up with a quality product. (Or maybe it's just needless complication.)
- Matchmaker queues may be implemented like ordinary battles but there's no particular reason why the user interface should be wedded to that. It might be worth thinking about implementing some special lobby button to say "I want to join 1v1 queue" rather than having it "look" like a battle. This is again more of a polish thing than functionality. Same idea for Planetwars battles.
- A generally prettier interface.
quote: 1) awaiting lobby style guidelines along with art |
Who are you awaiting such things from? (serious question btw, is this a task assigned to someone?)
EDIT: Something else that just occured to me: I haven't tried it yet, is it possible to join 2v2 queue as a pair and get matched against another pair, rather than being balanced as a group of 4? That sounds like desirable functionality to have - allows you to practice for 2v2 tourney with your partner, for example, without having to find another pair and !forcestart a custom lobby. Probably unnecessary for small teams and completely unworkable for large teams.