Loading...
  OR  Zero-K Name:    Password:   
Back to List

All That Glitters v1.2 Supported

By Nikuksis
Rating:

Search for the gold in this desolated red desert
Size: 12 x 20

PLAY ON THIS MAP


Downloads: 1406
Manual downloads:
http://zero-k.info/content/maps/all_that_glitters_v1.2.sd7


Preview
Filter:    Player:  
sort

3 years ago
Please support this map as testing!
Probably will be hard Lance Spam in middle Map, but still it is nice to play it :)
And yeah map owns alot mexes.
+3 / -0

2 years ago
Featured, although the sheer amount of mexes on this map worries me.
+0 / -0

2 years ago
Having 50% of the mexes yields 149 metal/s with no overdrive, and with 1-6 singus: 213 / 239 / 259 / 277 / 292 / 305 m/s. Doesn't seem like a problem for large teams (e.g. 25.4 metal/player*s with 12 players on the team); might actually be a refreshing change from all the common low-metal maps like Isis.
+1 / -0

2 years ago
Paladins :D
+0 / -0

7 months ago
For some reason this specific map lags the shit out of my PC.
+0 / -0


2 days ago
Unfeatured for lobby killing.
+3 / -3

2 days ago
This was one of the maps in the teams pool I enjoyed most and I'm very sad it'll no longer be available in the pot.
+2 / -0
Is it possible to have it in for large teams? This is one of the only maps I feel is actually somewhat designed for larger player count.
+1 / -0

2 days ago
How many maps are going to be unfeatured because sometimes people don't want to play on them? Is Fields of Isis going to be unfeatured for the same reason? Seems like a questionable precedent.
+1 / -0
Well I added two potential replacements:
The problem with Glitters is that if your team fails to push to the midline of the map, then the megamex lead to inevitable eventual defeat. It is quite prescriptive that way. But the map is too large for that defeat to be quick.

But also maybe we should rotate maps a bit more, especially when similar seeming ones are added. It could be good to do this with the more polarising maps to give people a break.
+3 / -0
2 days ago
I tend to spectate if this comes up (not always, as I have to notice, maybe I just waited 1h to play, etc.).

I think the map vote of Yes/No it's not capturing all preferences. Ideally there would be a vote like "spec me and don't allow I play if this gets selected", so that we also measure which are the hated maps, not only the loved maps.
+0 / -0
Back to List