I'd like to know
A) What com builds are you using, if any - and do they work for you?
B) Do any of your com names have a special meaning?
I'll start with my most used and successfull com build, Shieldhomie, a shieldball supporter Engineer com.
Starting out with a shotty & damage booster cuz early shieldball kinda sucks at riot.
lvl 3 adding radar jammer, so those pesky artillery at least need to be manually aimed to drain your shields.
lvl 4 switching to shock rifle, by now Felons should be out, Com doesnt need to and should not do Riot anymore - he switches to a skirmish / artillery role now, all the while swimming along in the shieldbubble. Add on range, damage booster and hp.
Actually had some good success with that Com, if you use your shieldball well hes a magnificent addition with great synergy and pretty decent survivability due to shieldball cover.
Drowned God - obvious Game of Thrones reference, unarmed Engineer com that specializes in ressurecting dead ships while being untouchable for Envoy and Lance. For that classical Siren+Envoy fleet duel.
HardBoiledCrustacean - Battlecom with dual HMG thats supposed to replace the often all too fragile Ogres in Tankfactory.
Doesn't really work, usually gets head-hunted. gg.
May need cloak / area cloak and hold fire to be more successfull.
Frozen Yak - Recon com with deeplore name. You know Total Annihilation? Total Annihilation was created by a company named Cavedog. At some point they were creating a rumor that they'll rename themself as... FrozenYak!
Com itself is unspectular, HMG recon com with Cluster Bomb and a bunch of range addons later on, pretty decent at deleting small unit spam and ambushes. Plays along fairly decently with spiders or jumpys.
What are the com builds you created, do they work well for you - and do their names have meaning? ^^