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Maintained by![AU](/img/flags/AU.png)
SmokeDragon
Last updated 43 days ago
Created 5 months ago
download JSON metadata of KOREZ
K-OREZ
PLAY THIS MOD
Maintained by
![AU](/img/flags/AU.png)
![rank](/img/ranks/7_5.png)
Last updated 43 days ago
Created 5 months ago
download JSON metadata of KOREZ
coming soon to zero-k
reverse values of some unit stats.. metal cost, range, reload speed
so long range fleas that do massive damage but cost heaps.. cheap crabs that have tiny range but fire fast.. kinda crazy mod.. oh well
to do:
99% done
sneak peak:
[Spoiler]
reverse values of some unit stats.. metal cost, range, reload speed
so long range fleas that do massive damage but cost heaps.. cheap crabs that have tiny range but fire fast.. kinda crazy mod.. oh well
to do:
99% done
sneak peak:
[Spoiler]
quote:local unit_metalcost_ranges = { ["Duck"] = {80, 1900}, ["Archer"] = {80, 1900}, ["Bulkhead"] = {80, 1900}, ["Buoy"] = {80, 1900}, ["Scallop"] = {80, 1900}, ["Grizzly"] = {80, 1900}, ["Angler"] = {80, 1900}, ["Limpet"] = {80, 1900}, ["Djinn"] = {80, 1900}, ["Lobster"] = {80, 1900}, ["Dagger"] = {80, 1100}, ["Scalpel"] = {80, 1100}, ["Halberd"] = {80, 1100}, ["Claymore"] = {80, 1100}, ["Mace"] = {80, 1100}, ["Lance"] = {80, 1100}, ["Flail"] = {80, 1100}, ["Bolas"] = {80, 1100}, ["Glaive"] = {65, 750}, ["Scythe"] = {65, 750}, ["Ronin"] = {65, 750}, ["Reaver"] = {65, 750}, ["Knight"] = {65, 750}, ["Sling"] = {65, 750}, ["Phantom"] = {65, 750}, ["Gremlin"] = {65, 750}, ["Imp"] = {65, 750}, ["Iris"] = {65, 750}, ["Flea"] = {25, 1600}, ["Hermit"] = {25, 1600}, ["Venom"] = {25, 1600}, ["Redback"] = {25, 1600}, ["Recluse"] = {25, 1600}, ["Crab"] = {25, 1600}, ["Tarantula"] = {25, 1600}, ["Widow"] = {25, 1600}, ["Dirtbag"] = {30, 620}, ["Bandit"] = {30, 620}, ["Rogue"] = {30, 620}, ["Thug"] = {30, 620}, ["Outlaw"] = {30, 620}, ["Felon"] = {30, 620}, ["Racketeer"] = {30, 620}, ["Vandal"] = {30, 620}, ["Snitch"] = {30, 620}, ["Aspis"] = {30, 620}, ["Puppy"] = {45, 1700}, ["Pyro"] = {45, 1700}, ["Placeholder"] = {45, 1700}, ["Moderator"] = {45, 1700}, ["Jack"] = {45, 1700}, ["Jugglenaut"] = {45, 1700}, ["Firewalker"] = {45, 1700}, ["Toad"] = {45, 1700}, ["Kodachi"] = {170, 2200}, ["Blitz"] = {170, 2200}, ["Ogre"] = {170, 2200}, ["Minotaur"] = {170, 2200}, ["Cyclops"] = {170, 2200}, ["Emissary"] = {170, 2200}, ["Tremor"] = {170, 2200}, ["Ettin"] = {170, 2200}, ["Cutter"] = {65, 1200}, ["Hunter"] = {65, 1200}, ["Seawolf"] = {65, 1200}, ["Corsair"] = {65, 1200}, ["Mistral"] = {65, 1200}, ["Siren"] = {65, 1200}, ["Envoy"] = {65, 1200}, ["Zephyr"] = {65, 1200}, ["Blastwing"] = {45, 4200}, ["Gnat"] = {45, 4200}, ["Locust"] = {45, 4200}, ["Harpy"] = {45, 4200}, ["Nimbus"] = {45, 4200}, ["Revenant"] = {45, 4200}, ["Krow"] = {45, 4200}, ["Trident"] = {45, 4200}, ["Charon"] = {45, 4200}, ["Hercules"] = {45, 4200}, ["Ultimatum"] = {2500, 24000}, ["Scorpion"] = {2500, 24000}, ["Dante"] = {2500, 24000}, ["Merlin"] = {2500, 24000}, ["Funnelweb"] = {2500, 24000}, ["Paladin"] = {2500, 24000}, ["Detriment"] = {2500, 24000}, ["Shogun"] = {2500, 24000}, ["Reef"] = {2500, 24000}, ["Scylla"] = {2500, 24000}, ["Swift"] = {150, 2000}, ["Raptor"] = {150, 2000}, ["Raven"] = {150, 2000}, ["Magpie"] = {150, 2000}, ["Phoenix"] = {150, 2000}, ["Thunderbird"] = {150, 2000}, ["Likho"] = {150, 2000}, ["Odin"] = {150, 2000}, ["Sparrow"] = {150, 2000}, ["Owl"] = {150, 2000}, ["Dart"] = {40, 700}, ["Scorcher"] = {40, 700}, ["Fencer"] = {40, 700}, ["Ripper"] = {40, 700}, ["Ravager"] = {40, 700}, ["Dominatrix"] = {40, 700}, ["Badger"] = {40, 700}, ["Impaler"] = {40, 700}, ["Crasher"] = {40, 700} } for name, ud in pairs(UnitDefs) do if unit_metalcost_ranges[ud.name] then local min_metalcost, max_metalcost = unpack(unit_metalcost_ranges[ud.name]) if ud.metalcost then local distance_metalcost_midpoint = ud.metalcost - min_metalcost ud.metalcost = max_metalcost - distance_metalcost_midpoint end end end |
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