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Lobster launch targets

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5 hours ago
Is there anyway to chose who I can launch based on player\priority or any other state?

For example I want to avoid launching ally merlin to capture enemy strider or lob them into lava?

Would it be problem if I made widget for that and will lobby allow me to play with local widget?
+0 / -0
You can make widgets, but widgets doesn't alter the rules of the game. Game rules doesn't allow to selectively lob certain units and not others, it takes everything in its radius.
The only thing you could do with widgets is preventing to lob anything if some unwanted units are in its radius.
If I have to guess you have a problem splitting your units and instead got everything selected and moving together at all time.
There are various way to control units separately, ctrl+X (or double click a unit) and control groups...

+1 / -0

2 hours ago
ctrl+x, doubleclick a unit, you are forgettng my personal favorite all-of-one-unit-on-screen shortcut, ctrl+left click
+0 / -0