[my opinions]
These tanks just do not feel like tanks. Why do they have 2 barrels? Why are they so slow? An M4 Sherman (WW2) could do 25-30 MPH so why are tanks from thousands of years in the future so slow?
I think that there are various issues with the light vehicle and tank factories, the main ones are that they do not move or handle realistically and the tanks factory does not really seem to know what it is for. The tank factory seems to be good at storming fortified positions but not a lot else. It has two assault units and a strange anti nothing-in-particular unit (panther) but no riot unit or skirmisher.
The main problem with the light vehicle factory is the unrealistic movement and handling. I think they should all go back to having tracks and move a bit faster. Something I think would be really cool (and good for propaganda) is if vehicles could jump over hills. By this I do not mean jumping the gap at the top of Tabula Flooded or putting rockets on the underside, I mean leaving the ground for a a second or two after it goes up a small hill at speed (Halo's warthog behaviour, but not so extreme).
I think the tank factory needs some new units, or at least the current ones get put in different roles. I think the reaper is pretty much fine where it is, maybe a speed increase would be in order though. The Goliath should become like a realistic tank, long-ish range, fairly fast, very high power main gun and a coaxial machine gun (along with a significant cost increase). The panther should become like a lightning ravager, fast with that hill jumping thing and its current gun (although I was thinking of a lightning grenade launcher). The copperhead should become like a ZSU-23-4 with four of those archangel autocannons. The kodachi should become a flame tank with higher weight than it currently has, the tank factory is for heavies, not light raiders. That would also give the factory a riot unit. I quite like the Banisher where it is, a missile support role. The artillery options are fine, a range increase to the pillager might be in order though.
I think the current incarnation of light vehicles is fine, but they need tracks and hill jumping. Also it may be nice if one of them got to be a Bradley (
this)
All of those tank changes would come with cost increases.
[/my opinions]
What do you think? I envisage this as making the tank factory more useful for storming fortified positions without making lesser striders obsolete. It should not break balance with other factories because by the time these are coming onto the field, there will be Dantes and Ultimatums to deal with them. I am anticipating a 99% "you need to be in a psychiatric hospital" reaction to this.
tl;dr version:
Tanks need a weight increase and LVs need wings.