Due to lack of availability of all the organizers, the month's tourney will be postponed until first week of December.
While it would be possible to hold the human tournament this weekend, convening an adequate amount of human players with an announcement on Wednesday seems impossible.
With that in mind, this Saturday will still hold a tournament, with players who are much easier to assemble: AI's!
The machines will duke it out round-robin BO3, ranked by win count. All ties will be resolved by additional games.
The tourney will likely be hosted on SpringGrid operated by
gajop in a massively parallelized fashion, and the replays will be published after the games are resolved in this case. If the grid is somehow not available, the games will be manually proceeded at 4x speed on Springie hosts.
Maps for each game will be determined randomly by the tournament host device from this list:
TitanDuelEye_Of_Horus_v2Intersection_v3Red CometBarrenBandit_Plains_v1wanderlust_V01Victoria Crater v2.1The initial participant list is as follows:
CAICircuitAIFreundAIShard (as shipped with engine version 100.0)
ZKGBAIAll these will be assembled in their latest available binary form (compiled linux64) and frozen at
Friday, 27th November 2015, 23:59 UTC.
Additional bots can be submitted before that time as well in compiled binary form or source, compilation of which will be attempted but not guaranteed.
The only requirement is that the bots don't use cheats.
And thus, glory to the robots.