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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.8.12.1
Engine version: 104.0.1-1544-ge1f249f
Started: 3 years ago
Duration: 16 minutes
Players: 11
Bots: False
Mission: False
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Team 1
Chance of victory: 74.4%

CNrankwptr_007
AUrankStuff
BErankNicoss
RUrankOntheheavens
BRrankbrunocb
TRrankTrojaner_
Team 2
Chance of victory: 25.6%

ILrankyuvyuv
DErankLord_Stronghold
AUrankAussieLobster
TWrankplayforfun31
MDrankskay_bow

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3 years ago
I got blocked and my adversary got muted for equal duration. While not exactly an equal treatment (we both did teamkill), its still better than full sanction for me and nothing for the other, so no complaints from me.

Admining still have a long way to justice, but it shall do for now.
+0 / -0
quote:
While not exactly an equal treatment (we both did teamkill)

When the Jugglenaut of TRrankTrojaner_ killed your Mace by pulling an enemy unit into it, that was fairly clearly an accident, and accidental teamkilling is not actionable. Moving around a Skuttle to be right next to an ally's Commander until the enemies blow it up is deliberate and is therefore actionable.

Do not expect "equal treatment" when one person did something accidental and the other did something deliberate.

The mute given to TRrankTrojaner_ is specifically related to the verbal confrontation you two had afterwards.

quote:
...so no complaints from me.

Admining still have a long way to justice...

..........
+0 / -0
3 years ago
You clearly have missed the part where my com gets blown up by scuttle, this time wiithout any enemy interference.
+0 / -0

3 years ago
Yes, I did not see that.

For everybody's future reference, including a timestamp (even if approximate) and a more specific description of events than "teamkilling" increases the likelihood that a moderator will (a) act on a report quickly and (b) understand what actually happened.
+0 / -0
3 years ago
Does the new write-report-before-kick function from pressing tab leave a timestamp? Also are we supposed to pause the game while we write the reason, because its stupid to do that while the real time strategy game is going on?

This writing has 0% toxicity.
+0 / -0

3 years ago
you want to report DURING a game??? how do you link the replay then?
+0 / -0
quote:
Does the new write-report-before-kick function from pressing tab leave a timestamp?

Yes.

quote:
Also are we supposed to pause the game while we write the reason, because its stupid to do that while the real time strategy game is going on?

That's a question for the community to sort out I suppose. You need not make an effort to write grammatically correct sentences or anything, just some idea of what we need to look at is helpful.

quote:
you want to report DURING a game??? how do you link the replay then?

The ingame report function automatically adds an ingame timestamp and map name, which is typically good enough for the moderators to find the replay (though a description in the actual report is still important so we know what to look for). A followup report with the battle link makes our lives a little easier (especially if chasing up a report the next day) but should not be necessary if the first report was sufficiently descriptive of events.
+0 / -0
3 years ago
Won't complain about the ban, I know I deserved it.
+0 / -0