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Title: [A] Teams All Welcome
Host: Nobody
Game version: Zero-K v1.12.9.1
Engine version: 105.1.1-2511-g747f18b
Battle ID: 2038423
Started: 2 days ago
Duration: 29 minutes
Players: 24
Bots: False
Mission: False
Rating: Casual
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USranksomekid had a cloker walker malfunction at around 23 mins right at his fac. a lance, which was still building in the fac, was queued a move(guard?) order on the walker. the walker did cancel any move order after it walked about 1 step.
+0 / -0
2 days ago
this has been happening for as long as i have played zerok, and i only once found an accidental way around it. sadly, i forgot how. now if i want jacks to follow iris, i have to make iris follow a jack.
+0 / -0
i know this has been around for ages. just for documentation.

solution: not use units guard command on iris.
+0 / -0
33 hours ago
Huh, that explains a lot of my personal experiences actually
+0 / -0

24 hours ago
Just turn off the behavior of iris waiting for units that guard it? Am I misunderstanding? I always had that turned off
+0 / -0