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Title: test
Host: unknownrankShaman
Game version: Future Wars Develop
Engine version: 104.0.1-1544-ge1f249f
Battle ID: 1263962
Started: 2 years ago
Duration: 0 seconds
Players: 1
Bots: True
Mission: False
Rating: None
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Team 1 Lost
XP gained:
unknownrankShaman
Inactive AI (2) <Null AI>
Team 2 Won!
XP gained:
Inactive AI (1) <Null AI>
Spectators




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2 years ago


Name still needs work, but at least it looks nice and works!
+5 / -0


2 years ago
"Friendly mechanic"
+5 / -0


2 years ago
PR to master? :D
+0 / -0


2 years ago
Looks good provided it isn't super expensive.
+0 / -0

2 years ago
Awesome!
+2 / -0
quote:
Looks good provided it isn't super expensive.


Just AllowUnitBuildStep with some light math (I use it for subsidizer award too). There's probably a gadget somewhere I can leech off of. Although I have other plans for other awards too (A metal leech award for leeching metal off of enemy construction) using the buildstep.

OD award is really cheap. It uses end game graphs and just hooks a check there if the OD is greater than 0.

quote:
"Friendly mechanic"


Changed in 02b6485
+0 / -0

2 years ago
I like the idea of more awards for other things, because if someone can get an award, even if it's not a super good award, it always makes you feel better about how you played (well maybe not big purple heart), I think more rewards would be cool.
+2 / -0
2 years ago
"big purple heart" might be a bit misleading - it's not a bad award always, as it does not mean the damaged units died. Theoretically, you can get "big purple heart" and have no units killed the whole game (ex: you play tanks and you repair them).

But I do agree more awards is always fun.
+2 / -0
quote:
"Friendly mechanic"

Car repairer. Explains what the nanolathe module is for.

quote:
"big purple heart" might be a bit misleading - it's not a bad award always, as it does not mean the damaged units died. Theoretically, you can get "big purple heart" and have no units killed the whole game (ex: you play tanks and you repair them).

IME BPH in a teamgame means you were the one the enemy focused their ire on.
+3 / -0
I don't think Big Purple Heart even only counts actual damage. It also counts status damage such as EMP, so if you take just a couple shots from Widow, that's already at least 16k damage counted.
+1 / -0
2 years ago
more awards! more!!
+0 / -0


2 years ago
I personally liked "friendly mechanic" as it self-describes what causes you to win the award. The award is based on healing allied (read: not self) units. I'll probably be pring it at some point. Right now not a whole lot of time though.
+1 / -0


2 years ago
Repairing allies feels weird to me as an award but I'm not super against it. I would much rather an award for repairing at all though, since it seems like it would happen more often and be more reliable feedback ("oh, the other side won off repair"). There should be room for both though.
+2 / -0
2 years ago
I think the repair award should just count all repair, you're your own ally too.
+1 / -0