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Title: [A] Teams All Welcome (32p)
Host: Nobody
Game version: Zero-K 1.10.6.0
Engine version: 105.1.1-841-g099e9d0
Battle ID: 1407099
Started: 2 years ago
Duration: 6 minutes
Players: 22
Bots: False
Mission: False
Rating: Casual
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Team 2 Lost
Chance of victory: 49.2%
XP gained: 50
GBrankSab died in 6 minutes
unknownrankPLT_LowTaperFade died in 6 minutes
CNrankdiligentdolphin died in 3 minutes
RUrankxdacc died in 6 minutes
PLrankrookstoo died in 6 minutes
BYrankAlexOne died in 6 minutes
NOrankSkoran died in 6 minutes
GBrankEHondaTheWarHammer died in 6 minutes
ROrankTeSparg died in 6 minutes
DErankKroseida died in 6 minutes
GBrankjoshuab died in 6 minutes




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2 years ago
3 people decide to troll their team and build 3 separate gravity turret unit launcher ramps.
+0 / -0
Can't expect much regular play in the Fields of Isis at this playercount.

Sometimes I wonder if the common disparity between player count and map size causes a negative influence on general play overall, for example like how some players want to rush a Paladin in some lower playercount match, because they seen it work in 16v16 or something on Zed. Cheese is being rewarded very often.

It doesn't help that the stressed front players, having to think of careful solutions to enemy artillery, cloakers, and porc, share the same income pool as the comfy nuke rushers, causing additional frustration.
+3 / -0