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Title: team
Host: USrankArchangel
Game version: Zero-K v1.6.5.6
Engine version: 104.0.1-287-gf7b0fcc
Battle ID: 581525
Started: 6 years ago
Duration: 33 minutes
Players: 21
Bots: False
Mission: False
Rating: Casual
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Team 1
Chance of victory: 47.4%

Firepluk
ITrankbinko
DErankmm19
DErankJummy
ZArankAstran
BYrankGorilloX
GBrankczesio
ESrankShyrka
RUrankHyperKnight
ITrankLecter
RUrankWespen
Team 2
Chance of victory: 52.6%

RUrankizirayd
USrankDrDuck
USrankpatrician
GErankLogicDaemon
snoke
GBrankTheDude
USrankBluebolt
HRrankMajo
DErankLordOfMord
GBrankBit

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6 years ago
Appears there might be a strange interaction between terraformed (down) metal extractors and perhaps repeat queue. Somehow 635 metal extractors were built on one metal spot (in the replay, east side, about 1/3 of way up the map from the southern edge, near the front of where the start box is).
+0 / -0


6 years ago
Do they give metal?
+3 / -0

6 years ago
It's independent of repeat queue. I've experienced the same bug with being unable to terraform mexes. Once the command is given, the mex is built at a completely different spot than where it was told to be.
+0 / -0
6 years ago
The extra metal extractors appeared to give metal. By the end of the game, the east team had a team-wide metal income of 1.2k metal / sec. That seems a little on the high side for this map.
+3 / -0


6 years ago
1.) Find out what causes this bug
2.) Replicate
3.) Weaponize
4.) Take over the world game.
+1 / -0
6 years ago
I figured out how to reproduce the exploit. Yes they each give metal. No, I'm not going to announce how to do an exploit in a public forum. The in-game Report A Bug isn't working, so I reported it through the contact email team@zero-k.info
+3 / -0

6 years ago
There's also github to report bugs
+0 / -0