toad sucks for its cost.
it costs 10% more than ettin, yet:
- 7% more hp but still killed by 2 raven bombs (same as mobile AA that costs less than half as much)
- 2/3 as fast, but can jump
- has 10% more dps, but only at a slighly shorter range
- has no AOE while ettin has some (this also means that radar wobble can make it miss completely)
assuming the AOE was worth the same as jump, the 7% more hp and 10% dps would be enough to justify the cost increase witout ANY movement speed drawback.
as it is, maybe instead of costing 10% more than ettin, it should cost 10% less...
[Spoiler]ZK devs are afraid to make cost-effective 500-600 range anti air (with 50-100% higher dps/cost). They want players be molested by raven swarms unless they make relatively large investments in mobile AA