Loading...
Home
Home
Unlocks
Commanders
Map Bans
Polls
Play
Download Zero-K
Download the game, it's free! :)
Maps
Thousands of maps to pick
Replays
All your past victories, stored here!
Mods
Special game modes
Media
Screenshots
Videos
Presskit
Wiki
Index
Newbie guide
Don't know where to begin? Click here.
Video tutorials
Demonstrating both basic and advanced features
Units
Economy
Terraforming
Let's go play in the dirt!
FAQ
Frequently Asked Questions
PlanetWars
PlanetWars
Multiplayer online campaign
Ladder
Factions
The mighty factions controlling huge sectors of galaxy
Community
Forum
Discuss, ask for help, have fun!
Clans
Play with your friends or make friends while playing :)
Ladders
Statistics
Code of Conduct
Be nice, have fun!
Develop
Make the game with us
Privacy Policy
Contact
Contact the Zero-K team
Credits
Makers of Zero-K
Donate
Help cover the server costs!
OR
Zero-K Name:
Password:
Login
Forum index
>
Off topic
>
LD46 Game Fails
15 posts, 1492 views
Post comment
Filter:
Player:
sort
DeinFreund
4 years ago
(edited 4 years ago)
I'd post this in the fail thread but it's not in-game.
For LD46 we made a game where you play as sysadm (aka develobster) and try not to break the server. You can try it here if you're very bored:
https://ldjam.com/events/ludum-dare/46/linux-simulator-2020
It doesn't even contain zk references since
I was too busy adding bugs.
What games did you guys make this jam?
+5
/
-0
DeinFreund
4 years ago
(edited 4 years ago)
Seems
gajop
's game can be found here:
https://ldjam.com/events/ludum-dare/46/save-the-pink-skins
@Edit: Played the game. I like the general physics involvement, e.g. inertia based controls and collision between asteroids themselves and with bullets. Since it's such a short game, I think it could do with a hard mode. Possibly also including edge collision and gravity. The twist that you have to kill some lobsters so they don't cook themselves is good too.
PS: Have a look at this gorgeous gif
gajop
made:
+4
/
-0
PetTurtle
4 years ago
My submission
https://ldjam.com/events/ludum-dare/46/kings-table
+4
/
-0
DeinFreund
4 years ago
PetTurtle
Really nice idea with the chess pieces as towers. Rook op tho.
Could play this for a while - chickens is much more fun if they don't have blobbers. One thing that might be nice is to have the enemies choose randomly one of the shortest paths. It feels a bit disappointing to build a perfectly symmetric mace to have them only go through one half. Maybe that's intended for balance though.
+0
/
-0
gajop
4 years ago
I've played both of your games, they're pretty good. (Posted comments in their pages)
+1
/
-0
Anarchid
4 years ago
Skin-saving game doesn't have a mac or web build :/
+0
/
-0
DeinFreund
4 years ago
Rust isn't exactly a web language?
+0
/
-0
gajop
4 years ago
(edited 4 years ago)
Rust is very much a Web language but the framework I chose doesn't support Web Assembly unfortunately (
https://github.com/ggez/ggez/issues/71
)
+1
/
-0
PetTurtle
4 years ago
It looks like having a web build greatly increases the number of people that play your game.
+3
/
-0
Tarkin
4 years ago
Chess game too hard :(
die by wave 8 no matter what I do.
(improvement: show the range of towers when placing them so I can be better informed)
+0
/
-0
Anarchid
4 years ago
(edited 4 years ago)
The important thing is to shoot the enemies from behind.
Sale prices are incorrect.
+0
/
-0
GoogleFrog
4 years ago
My submission, a Settlers/Dwarf Fortress management game with feasible scope:
https://ldjam.com/events/ludum-dare/46/vivere-computatrum
+3
/
-0
GoogleFrog
4 years ago
Sometimes the chips freeze when one of them dies.
+0
/
-0
PetTurtle
4 years ago
Yeah, a lot of code was rushed, adding an enemy pool would probably help a lot.
I'm currently learning godot c++ modules to write a custom a* pathfinder that uses the tilemap, which seems to be harder than expected.
+0
/
-0
gajop
4 years ago
Results are out. I'm happy with how it turned out!
+0
/
-0