As I have already told several people this was only applied to the team lobby because a few players were tired of just getting a crappy balance, for example 1
+ 2
and some lower rated players balancer makes with not even teams 1
+ 1
vs 1
which just makes absolutely no sense
quote: someone said , i dont remember who: who cares about having 2 coms |
For the beginners of Zero-K when there are uneven teams (2vs3 / 13vs12 / 15vs16) always the player with the highest ELO number gets a 2 commander and accordingly double starting resources, the main problem is mostly the balance, which is already mostly very selected by clans.
In my opinion, that (feature) makes sense in any case for small teams, for larger with Clanbalance also, and if more than 10vs10 are there it is usually weekends so that the waiting list is activated anyway due to a maximum of 32 players.