how possible is it to resize units? to scale them +10%.. also is it possible to scale unit stats such as range, health.. ect based on the size.. i wanted to make a mod.. sorry.. i mean i wanted you to =P .. where each con type eg. conch, funnelweb.. ect can build there prospective factory / strider hub.. that is +10% in size and all units built by the bigger factory have + 10% size and +10% stats.. up to the end limit of +100%
keep in mind that if this required tedious work i can do all of theses such things for you if thats mundane once i have a template.
i may not know enough to understand the scope of what i ask. forgive me.
eg 1.
strider hub -> funelweb -> +10% bigger strider hub (+10% better stats , health, build power, range.. ect of the strider hub and of the striders)
eg 2.
factory.. welder.. +10% factory.. +10%welder.. +20%factory.. +20% welder.. ect
with the main exception being that each factory upgrade cost an extra 1x as much as the previous one.. a kind of tech mod
so the last factory would cost 10x the cost of a normal factory and be able to construct units 100% bigger, faster, more expencive, ect.
what worries me is if zk gets updated are there any dynamic methods that would prevent the mod from breaking, presuming its even possible to make such a mod.
i am prepared to finance this mod even if it requires a team.
please let me know your thoughts.
thanks.