Units, lorewise
Venom
Riot support. They discharge situations before they become heated, or tire the forces out.
Dominatrix
A unit that attempts to negotiate with the opponent's units. Synergizes well with any kind of stun/pacifying tools.
Flea
A recruited observer. They are directed not to bite.
Widow
A spy that can temporarily take spot with a heavy unit, rendering it immobile. They can also distract and give intel.
Normally, they don't take away from support. But any cloaking abilities drain support, and they're no exception.
Metal signifies amount of supporters, while energy signifies the total amount of support. Building solar panels and "agriculture" boosts support, while "mexes" serve as housing and local influence.
Knight
A heavy "negotiator" similar to a venom.
Gnat
A distractor of a higher lever
Scorpion
A hero recruited to stop entire armies. They aren't as keen on being "merciful," which makes their use less favorable.
Starlight
A long-range device meant to strike at political opponents. It requires a lot of support, and the presence of this weapon is the key reason Negotiators prefer every unit to be a leader, rather than a leader making every unit.
Newton
A local missionary meant to move hostile forces "away"