One of my biggest faults in Zero-K is that I just can't expand my territory.
This applies to basically any strategy game I've ever played.
I think it's not only about skill, but also a mindset. Can it be learned?
The game is quite unforgiving to the would-be expander:
- The AI is extremely eager to kill expansion, Coop games I've seen is almost tower-defense mode.
- Chickens appear randomly everywhere, so they punish expansion a lot.
- Expanding in lobpot means going up against the strongest players on the other team.
- Front-line coms are a juicy target in lobpot, and you'll be blamed for losing it.
- Raiders are pretty-much designed to kill expansion.
- Signal-warfare (radar/shadow) means you just don't know where the enemy might strike.
- When a front is lost in lobpot, the whole team has to do a morale check.
The campaign starts off by teaching you to expand, but later the AI will punish you for it.
Most likely a lot of players that stick to lobpot and Coop are like me, they over-expand and lose.
This causes the following thought trend: Expand and lose (punishment), or porc and win (reward).
And by extension: Play 1v1 or small teams = Lose.
How to turn this around? "tech to
krogothpala" -> "expand to win"
What if the AI also had to "pan the camera around" to control units?
Sure it would be a LOT weaker, but maybe better at teaching expansion?