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Vroom RTS v0.1.7

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Downloads: 1
Manual downloads:
http://zero-k.info/content/games/VroomRTS0.1.7.sdz


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WARNING THIS VERSION IS BROKEN, use 0.1.7.1 instead https://zero-k.info/Maps/Detail/64236


0.1.7.0 3/10/24

Added alot of new units!
Added Riptude.
Added Naval Constructor.
Added Catapult.
Added Vanguard.
Added Barrager.
Added Archer
Added Stingray.

Added Owl.
Added Crane.

Added Clam.

Added Tidalgenerator.
Added Torpedo Platform.
Added Naval Factory.

Did some ui and visual things.
Added icons for every unit!
Replaced the buildmenu with a better one that will properly work with the area mex command.
Actually added a prospector widget (Was probably in an earlier version bit it accidentally removed or forgot to add it.)
Added a take reminder (should also hopefully help with making take work in zk!)
Builders now have a flare texture.

Did Alot balance too!
Buffed Mangonels aoe for 20 -> 35
Buffed StormClouds aoe for 102 -> 140
Nerfed StormClouds damage fro 120 -> 105
Decreased Skeeters inaccuracy from 3000 -> 1500
Increased Skeeters cost from 65 -> 75
Solar panels now defend themselves when attacked.
Decreased CareTakers cost from 175 -> 160
Buffed Caretakers build range from 300 -> 450
buffed Doves range from 475 -> 530
Buffed Doves attack angle from 25 -> 30
Buffed Doves max elevator from 0.023 -> 0.0265 [color=green(This is pretty big despite the low number.)[/color]
Dove can attack underwater units.
Ground Units can now go slightly deeper in water.
Commander and sea based units (hovers, ships, and some antisubs) now has sonar.
small hitbox changes for picket.
Buffed Harpys Weaponvelocity from 500 -> 600
Harpys weapon now looks more like a laser as originally intended.
Buffed Tidal Generators cost from 40 -> 60
Tidal Generators are now actual tidals.
Buffed Gazers speed from 37.5 -> 41.

+0 / -0
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