GoogleFrog,
> Nobody has written a direct IP connection system.
Actually if I launch the stock spring engine (in this case from engine/linux64/2025.06.21/spring), it has a "Direct Connect" option, so the code necessary already exists in its simplest form.
> I am not convinced that anything I add would be used by anyone
Yeah I think there's very few people out there who are in the same room in Zero-K community.
> someone with a usecase to implement it
As you understand this is not a feature that is going to be outstandingly popular. If possible at all, it would be enough if there was just a toggle "LAN mode", then listen on 0.0.0.0/0 and do whatever the stock spring does to let others join. Kind of like in Rusted Warfare. But again, I'm not sure how feasible it is, because you'll have to at least get the nicknames somehow and that might be complicated?
> it just abstracted the network
I don't know what it does, I thought it proxies traffic through Valve servers. Can you for example use the Invite feature while not having a global internet connection?
Also I don't want to bother you with feature requests I'm not sure I myself need, so please take this thread more like just a technical discussion.