

As you can see in the picture the highlighted reclaim is rendered at a wrong positione, btw they don't just stay in position, they flicker alternating different positions (I first thought of a wrong global position calculation, but it doesn't change with camera movement and, as already said, it isn't steady). It happens with any higlight too, this is just the most evident one, am I the only one having this issue? (btw disabling
Highlight Model Api GL4 seems to fix it, so I'd say that's where we should look, I'll check the code myself too, but I'm not sure that I'll be able to find the bug)
Any help will be appreciated