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Title: MM 255: 1v1 Narrow, Rank Singularity
Host: Nobody
Game version: Zero-K v1.14.6.1
Engine version: 2025.06.21
Battle ID: 2457701
Started: 21 days ago
Duration: 23 minutes
Players: 2
Bots: False
Mission: False
Rating: Competitive
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Team 1
Chance of victory: 49.5%

SErankPLT_Godde
Team 2
Chance of victory: 50.5%

USrankcooolcat1239

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21 days ago
Why does jack take 50% more damage from Pyro compared to Ravager?
Hitvolume width seems about the same.
+1 / -0


21 days ago
Is the aimpoint so low that the flames gets extinguished on the ground earlier than the jack?
+0 / -0


21 days ago
Maybe.
+1 / -0


21 days ago
Exactly equal lel
+1 / -0


21 days ago
Meh...
+1 / -0


21 days ago
I guess it just a matter of how many frames it passes through the target.
It doesn't matter if it hits ground or not. It passes through terrain anyway.

+1 / -0
"Ravager is overtuned"-ahh facswitch

Didn't we learn about how damage-per-frame was inconsisntant with gauss 10 years ago? You know this surely. Or just watch the "watch for rolling rocks" and know that recoil does NOT have quarter-frames.
+1 / -0

21 days ago
when will people learn that ravager is too powerful
+1 / -0


21 days ago
My guess would be Ravager aim point is higher on sphere, even though it has a similar radius to Jack. This would make the fire spend less time within the volume.

Gauss no longer goes this, and fire does it by design.
+1 / -0


21 days ago
I'm not sure what the average DPS against Jack or Ravager is.
I should probably run some tests where the target is moving as that will average out the amount of frames that the projectile hits the target compared to when the target is stationary and you get either consistent 3 frames or 4 frames of duration.
+1 / -0

19 days ago
use the dps widget
+0 / -0