Q1. For the idea, i'd give an 6-8 (depending on what you are going to do with it).
Q2. More weapons, upgrades, levels... I see the beginning of a campaign, which is good.
Q3. Mostly getting into it. I see 2 green planets, but i can shoot from only one. That is
extremely confusing at first (until after the game you find out it is a team, you were playing with a bot). If "your" planet had some sort of indication that you control it, things would be fine.
Q4. Quickplay 4 times (for now). Tried to start campaign 3 times, but i can just click on the planet to change texture (apparently size is random each time i enter campaign?). Anyways, i wasn't able to get it running.
Q5. I rarely recommend anything to family/friends, and especially not browser games. So no, but that shouldn't influence you.
Q6. That tanks browser flash thing i guess... Was loads of fun. Buying weapons and using them cleverly (and skillfully, the wind was a great factor in that game!) against friends (on the same computer) was generally fun. But ofcourse fast-paced games can't really work that way. Oh yeah, and worms ofcourse.
Q7. I suppose the numbers at the top right are fps? Well it shows high numbers, but the sound is kinda stuttering and the game sometimes, too. Nothing major, but you do notice it.
Just played another time, lasers go through the sun? Hm. Oh, and the game ended when my mate was alive (and would've killed the last enemy) but somehow the game declared that blue won...
Q8. Will have a look at that later.
Q9. Tutorial sucks atm. If you go to tutorial before playing you don't even know what the game's about, and if you do after playing you may learn new stuff (i can play with keyboard? I can change power of shots? What's increment etc. all about?), but it didn't help you play. So yeah, gotta fix that.
Edit: Thinking about it, gravity would make this
awesome!