Idk,
the modoptions, even back when commannder test and co were still there, were imho far from cluttered, and modoptions were already very limited.
also i dont see how removing existing working modoptions saves one from writing new code(for nonexisting modoptions)
and to add to that: not only with modoption but also with unmodded zero-k, there seems to be a Trend over the last years to remove stuff/options that worked perfectly, sometimes even when nobody complained about it.
Disclaimer: This is by no means to be taken as a rant against zero-k or the people developing/maintaining it, as i think zero-k still is one of the greatest PC Games ever, so big thanks to evryone who is responsible for that/helps with zk.
its just that somtimes some decision i just cant really understand