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widgetry enquiry

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these 3 widgets are found in widget list their automation potential is very soughtafter, they seem very powerfull


dynamic avoidance system by msawfnar(?)

auto reclaim/heal/assist by dyth

global build command by aoen (gbc?)
{how can i make this one togglable for aspecific unit}

can anywho tell how to effectively use these, maybe how they work and how to set them up. basicaly what do they do


edit. dynamic avoidance system and global build command settings are in settings/unit behaviour
+1 / -0

4 years ago
auto reclaim/heal/assist was broken last time i tried it and is negatively useful anyway.
+0 / -0
4 years ago
its working for me


is there a widget master > someone with understanding of wide range of widgets available ?

@_Shaman FIrankterve886 FIranksprang ?
+0 / -0
4 years ago
Dyth's improved auto/reclaim/heal/assist Widget (just) made it into the latest stable (v1.8.2.7), and replaces the old auto reclaim/heal/assist Widget.

All of the Widgets mentioned in the OP can be enabled and configured through the default widget list and menu, now.
+0 / -0
4 years ago
verdict avoidance system is wtf,
global build command seems like less with more,
and auto reclaim heal assist can help with apm but ultimately should be abandonned for skilled microo


this is my subjective understanding
+0 / -0
DErankkatastrophe : My recent fixed version has served me pretty well. The extra APM it frees up are very handy indeed. For instance, in this battle at around 5:30 @Godde didn't have the micro to have his north-central constructor reclaim: https://zero-k.info/Battles/Detail/840020

quote:
verdict avoidance system is wtf,

Can you elaborate? I'm thinking of trying it myself.

quote:
and auto reclaim heal assist can help with apm but ultimately should be abandonned for skilled microo

Even top 3 games don't have the micro for this from the replays I've seen. :P
+0 / -0


4 years ago
The widgets in the list that are not enabled by default tend to not be enabled for a reason.
+1 / -0
avoidance system i couldnt tell what it was doing, on or off it didnt change the way units behave, atleast i couldnt tell

after using auto heal repair assist ive noticed it cancels some commands like move or build, id be using it but its potentialy gonna lose me game
hope u can find how to tweak that maybe u want some replays ?

so i tried the auto heal by sleepless and its working ok for now but i havent had it on for long
+0 / -0


4 years ago
Yesterday Dyth told me he had a widget that shows him the location of a firing artillery based on some trajectory calculations on the projectile, thus revealing exactly where my emissary are to him.

As a vanilla widgets player, that feels a bit dirty. Sort of like how players in ark manipulate the game's gamma settings so that they always have perfect nightvision. Thing is, you can't stop people from doing this kind of wack shit so I'll just finish up with a suggestion that makes no sense but solves the "issue". Make all artillery visible during their firing state.

:|
+2 / -0
4 years ago
Auto-Reclaim-Assist with Global Build Queue fucks me up for some reason
+0 / -0
4 years ago
they overlap i think and none gets to do what it does
+1 / -0


4 years ago
@Omoiyari
quote:
hope u can find how to tweak that maybe u want some replays ?

YES.
Please point me at replays, it really shouldn't be possible for the new version to cancel your commands (are you sure you were using the new version? it only got released a few days ago). The whole reason I made a new one was because the old one kept doing that!

@Sparkles : As I mentioned after that game, it's under development and will be pushed to master shortly.
+1 / -0