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Scorp monospam

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How to effectively counter scorp monospam in FFA? What I like about Zero-K is its RPS mechanics, but in FFA (once all players get their eco rolling), the most effective way to counter scorpion ball is with more scorpions. Some possible alternatives are mass revenants, shielded ulti, one crazy but never tried idea of mine is to have like 25 widows at fire at will, just wait for scorps to approach and let widows automatically stun them. However, I feel like nothing actually hardcounters scorpions, the attrition is only equal at best (unless larger scorp ball us used). Are there some overlooked ways to HARDcounter mass scorpion (without having an army that fails to deal with other popular ffa army compositions like mass tanks, detri, shieldballs,...)?
+0 / -0

3 years ago
On rampart, don't forget that part!
+1 / -0
Lances, Tank spam, Ravager spam, Scalpel spam.
Or just go something heavier than Scorpion like my prefered Paladins, so now they have to worry how to sneak cloaked and stun you and you can abuse it to kill them 1 by 1 and then retreat.
Or my favourite: lure them to you then NUKE, and then use one of the above to clear the survivors.
+0 / -0
The Rampart variants are an especially good map for Scorpions because (a) they can hide on the cliffs and (b) threats are typically coming from only one or two directions at a time, so there is less of a problem with the Scorpions getting flanked or out-manouvered.

Scorpions aren't really especially good combat units, their advantages are being cloaked and stunlocking opponents. In particular they are not good at fighting multiple targets and are only effective at short range. Fight them in ways that neutralise these advantages and exploit these weaknesses. Under normal circumstances swarming them with raiders or fast-moving assaults is pretty effective but this probably won't work in a Rampart FFA. Some combination of screening to decloak the Scorpions (Fleas, Firewalker, Tremor, etc.) and long-range firepower (most artillery, Paladin, heavy defences) ought to be fairly effective.

In general I think that Scorpion is overrated at tasks other than anti-heavy. It's not bad, but people think it's better than it is.
+3 / -0

3 years ago
If you are at the point where your opponent is spamming scorpions, then there's lots of metal to play with.

In that case cerberus with overlapping fields of fire will certainly do grievous damage to any scorpion in range that they find. Scorpion is not that great when it is detected and slow to get out of range of the very long ranged creberus. Not only can cerberus deal with scorpion, but it can also dominate a wide area around itself.

Likewise, a good air player can wreck scorpion infiltrators. Likho spam is aggravating to deal with and a bombing run by a flock of them can turn almost any target to debris.

The key to this is detection of scorpion.

The solution is Flea.

Flea spam that saturates an area with a blanket of cover not only detects scorpion but also a variety of other cloaked pests. Fleas provide vision for your own long range artillery and can, at a pinch, rush in and deal with low firing rate but high damage units like cyclops.

Build Flea.
+4 / -0
Hmm...
No mention of the, in my view, best solution to scorp spam.
As a hint, it also counters massed Ravager, is immune to Emissary, breaks attack move and takes 20 minutes for a Tremor to kill.
+0 / -0


3 years ago
I remember having moaned about scorp spam in ffa in the past.
I assume in this scenario that you arent neccesarily aware this opponent has a scorp army. Making it a habit to always have at least one layer of fleas, a silo with some shockleys and maybe also a ulti is likely to save your ass in a number of situations on whatever map. Scorps being so slow, especially when climbing up and down terrain, should make it fairly easy to hit with shockley, especially if they have engaged your forces/defences.
As far as an offensive army goes you'd probably want something like recluse, being mobile and long ranged?
+2 / -0


3 years ago
I'm somewhat pleased that cloaking can be good in FFA since its such a high density situation.
+1 / -0