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Reports For Users that do not help in team Battle

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2 years ago
if theres a user that has unit and not helping the team with defending certain structures that just a step next to it , i think this user deserved to be ban from team battle and only allowed for 1 v 1 ranked
+0 / -5
B1403384 23 on Comet Catcher Redux v3.1 (Multiplayer)
especially to this user tinyspider in this game
wheres theres a cerb that pushing off attacks from enemy effectively , enemy was pushing with cloaked units close to the cerb he simply pass by and not helping to defend it.
+0 / -1
2 years ago
this happens many times in alot of games , but not to this particular user tinyspider , which i think we should allow reports to user that are not helping team battle.
+0 / -1
2 years ago
You trolled your team and nobody wanted to play with you so you got kicked. Cry me a fucking river lol.
+0 / -0
im suggesting a valid ban reason for not playing properly in team battle, this has nothing to do with kicking.
stay on topics

i already made reports on that battle so let that case stay there and this here
+0 / -2
2 years ago
Hug it out guys :D
+2 / -0
MYrankHougo the world doesn't revolve around you, I didn't even register that you existed let alone what you were building in your corner of the map. Up until the point where someone called a kick vote on you, I paused the game and asked why they are kicking you. That's the point where you began to exist for me and my extent of giving a single shit about who what belongs to.

You made this topic calling me out personally, so enjoy my attention.
+1 / -0
My opinion, having watched the replay, is that if unknownrankTinySpider were willing to accept considerable risk to his army and knew or guessed in advance what the enemy team was going to do, he could have made the Cerberus more difficult and expensive to kill. Given that a rover army can't practically get into the big craters on Comet Catcher it would instead have had to stand in front of the Cerberus, a place that was definitely not safe to leave an army indefinitely in that game situation.

The moderators are willing to take action against people who are playing in a way that is disrespectful to their team, but this situation does not meet those criteria.
+5 / -0
if you see it clearly the cloak lightning troops were climbling on hill where they are very slow , even after i label it the troops are still climbing very slow but yet the rover keep moving away and away.
the rover were attacking it earlier , he simply just pull away the troops to go else where
+0 / -1
2 years ago
I'm not actually going to rewatch it because I only watch replays where I win.
+2 / -2
MYrankHougo
Suicideing -> ok
Ctrl + D -> not ok (only ok for shinys when enemy is close)
reclaiming -> ok in most cases (some people get salty if they notice you reclaiming your own com)
letting die (while standing next to it and watching) -> ok
ignore help calls/communication -> ok
leave obvious weakspots -> ok (leaveing a flank open/weakly defended/caretaker next to cloaktower/radar? who needs that?/(Anti/Adv geo terraform/defence? naahh))
Shield on gaurd at ally cloakball -> ok for a few sec/min
dangerous bulids -> ok (if you leave a gap but stay close enough so the blast will kill anyways)
snitching own front -> ok as long as the enemy detonates the snitches
decloaking own team units -> ok
teamkilling with indirect fire (cerb/merlin/tremor/BB) -> not ok
Cooking own team:
. Firewalker -> ok if it shoots at enemy and teammate is in between
. Phoenix -> ok if enemy is also hit (ex. enemy units in ally cloakball, like 3 ally Scythes while hitting 1 enemy mex)
. Dante D -> pretty much everything goes as long as theres a enemy(suspected) nearby just dont overdo it
. Inferno -> ok if shot at enemy which ally is chargeing/pushing, till missile lands ally is where enemy was
. Shockley -> ok same as Inferno
. Reef disarm -> ok if 1 enemy Jack in ally ball.
Supers -> everything goes as long as enemy get hit too
Nuke -> ok if team loss doesnt exceed enemy loss + same as Inferno
Lance -> ok same as Firewalker
Phantom -> ok same as Firewalker
Placeholder -> ok same as Firewalker
Ulti -> ok same as Firewalker
Pyro/Koda in Ally shieldball -> ok
Spamming bad votes -> ok (3 !start votes in a row are perfectly fine!)


I can approve of most if not all of them, happened to myself before or done myself
always with 0 repercussions or learned from previous punishments.
PS: New accounts/smurfs(if OpSec) get away with even more. (Ex: USrankDaKeys - no clue how he could even make it till lvl 71)

(Tabstops would be nice to structure posts)



+1 / -1
2 years ago
Is it the Users that do not help in team Battle or the Reports For Users?
+0 / -0
2 years ago
It starts at "do not help" - how do you define that?
+0 / -0
With respect to DErankSnowlob's list I refer everybody to the first rule of the Code of Conduct:

quote:
Treat other members of the community with respect. Don't be a dick.

Making honest mistakes is allowed. Being a dick is not. Just because you saw somebody do something as an honest mistake doesn't mean you will get away with doing it deliberately.
+2 / -0
2 years ago
AUrankAdminAquanim
Where do you draw the line? When is it a mistake?
+1 / -0
The answer to that question is subjective and depends on context. Use common sense.

If you found that answer unsatisfying, remember that the alternatives to some sort of subjective judgement are "everybody is allowed to do anything that somebody might conceivably do as a mistake", "nobody is allowed to make mistakes", or "we set out a bunch of firm rules that people with bad intentions will exploit and people with good intentions will sometimes inadvertently cross".
+3 / -0
"Use common sence" got such a biased touch to it but i guess thats what were stuck with until a better solution presents itself.

While were at it:
Do you think some "QoL" could help on that context?
Examples:

Additional range when selecting Singu/Adv. geo that shows "closer than this" gets 4.000 dmg when it blows up.

1 wide no bulid zone arround Cloaktower to prevent decloaks when neighbouring building(caretaker, area shield,...)is destroyed.

Improved Friendly fire checks on Lance/phanom (maybe pre warn lines only visible for own team while aiming ex: Future wars mod)

Building block for Fusions next to Factorys, Singus, Antis.

Cerb + Firewalker not only cecking for friendly fire on center projectile but on the outermost ones too.

Feedback for teamkills/dmg "hey that was not so good" (mb a few red pixels on screen corner). I think if someone gets notified that his tremor/firewalker is shooting an allied push/charge it would help a lot. Many ignore map markers.
+1 / -0