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Siegebots - New Factory

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Hello,

I am working on a new factory called Siegebots. They are pretty much a premium bot factory as the units are generally tough yet pricy. It has been playtested in 1v1 and teams but I would like more feedback to help balance the factory.

To play with them please type in the following while in game lobby:

!game Siegebots





Currently there are 10 units with plans to add more.

fter playing please post feedback here so I can note it.

Siegebot Factory:

Ranger - Constructor - 165m (Has laser with is capable of killing a bot)
Ares - Raider - 90m (Has dual laser guns. 360hp, 93 spd currently. 100dps)
Cougar - Heavy Raider/Riot - 200m (Has heat mechanic to lower DPS like stardust)
Catapult - Shelling Artillery - 380m (Shoots 4 high arc shots in 2 bursts 280dmg each, has mobile radar.)
Apollo - Assault Bot - 400m (3.2k Health, around 96 dps, around thug speed)
IronDome - Anti Air - 500m (High range burst missile AA unit)
Shiva - Bunker Buster - 700m (1.6k Health, long range sniper. 620 dmg a shot, around 12s reload. Has AoE.)
Atlas - Siege Mech - 2500m (8k HP, around 56 speed, 500-570 range, gauss/missiles, +15HP combat regen)
Quantum Bomb Carrier - 4000m (24k HP, 35 speed, suicide unit with a weak gun. Nuclear missile death explosion.)



Do note the factory is still a Work In Progress. Please report anything notable in this thread so it can be looked into or addressed.


What's Planned:

Factory new model
Ranger - new model
1-2 more units
More model adjustments


Special thanks to Garfild, Zarconite, and whoever else assisted me with learning various things in blender and for various models.




+4 / -0
Mod has updated, your lobby will say 2.49 now.

Notable changes:

Cougar dps increased to 220(not accounting for heat)

Tactical AI changes/fixes(attack move)

+0 / -0