1. Units ordered to chicken out/retreat no longer stays in the retreat area. Their retreat is overridden by manual commands. I think this is bad because I prefer that they go interrupted to the repair area. I guess it come down to personal preference but I think I would prefer if units would ignore other orders unless you removed the Chicken out level.
2. Units don't lose their "settarget" when ordered to stop, at least for me. The "Keep target", cmd_keep_target.lua, widget is on by default.
This means that units might keep shooting at a target even if the player has ordered the unit to stop.
Is there a command that both cancels settarget and the orders?