Since ZK's comms are so central to the gameplay with their upgrades and all, wouldn't it be worth considering a means to get your comm back beyond the current "resurrection" mechanism? After all, resurrection means comms are transferrable or permanently killable. How about giving comms a resurrection mechanism that ties the comm to the player in a form he can
always get it back.
After all, every other unit in the game is
always obtainable from the buildtree
except your comm. Losing the comm is permanent.
Here's my thought:
1) Commwrecks are no longer resurrectable.
2) When a comm dies, it drops two things - the wreck, and a Resurrection Beacon. The Beacon is invincible, untargetable, immobile, and blind. At any time the owning player can morph the beacon into an L1 comm... but it costs 500 upfront to
start the morph, plus the cost of the comm to
do the morph.
This means that getting your comm back isn't about the wreck itself, but about the site where the comm died. It also means that the enemy can prevent the morph simply by having a unit watching the spot and kill the morph, and a failed morph will cost the player at least 500 resources (and return the comm to being a beacon).
The location-based resurrection discourages using comms on a suicide offense, but means you can get him back if he dies on defense and you re-take the ground he died protecting.