Planet Daedalus
|
Red Comet Remake 1.7
|
|||||||
| Team size: | 2 vs 2 |
| Governor: | Nobody No Clan |
| Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +400
, -700
, +0.5
|
|
100 (100%) |
Installed
ACTIVE owned by 

Rallehop
Power Generator Unit
Produces energy each turn

Power Generator UnitProduces energy each turn
| Cost: | 100![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 2 |
- energy production +50

ACTIVE owned by 

Lukas321
Orbital Solar Array
Produces energy per turn; cannot be destroyed in ground battles

Orbital Solar ArrayProduces energy per turn; cannot be destroyed in ground battles
| Cost: | 275![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- energy production +100

ACTIVE owned by 

Rallehop
Planetary Geothermal Tap
Produces energy per turn

Planetary Geothermal TapProduces energy per turn
| Cost: | 625![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 6 |
- energy production +250

ACTIVE owned by 

SparkezelPL
Energy priority: Normal
Bomber Factory
Manufactures bombers each turn. Increases deployment capacity by 3.

Energy priority: Normal
Bomber FactoryManufactures bombers each turn. Increases deployment capacity by 3.
| Cost: | 500![]() |
| Upkeep: | 180 ![]() |
| Turns to activate: | 8 |
- produces +0.5
bombers
DISABLED owned by 

Rallehop
Energy priority: PowerOff
Rush activation costs 120
Field Garrison
Reduces enemy influence gain

Energy priority: PowerOff
Rush activation costs 120
Field GarrisonReduces enemy influence gain
| Cost: | 200![]() |
| Upkeep: | 120 ![]() |
| Turns to activate: | 3 |
- reduce battle influence gain -10
DISABLED owned by 

Rallehop
Energy priority: PowerOff
Rush activation costs 150
Interception Network
Defends planet against bombers

Energy priority: PowerOff
Rush activation costs 150
Interception NetworkDefends planet against bombers
| Cost: | 250![]() |
| Upkeep: | 160 ![]() |
| Turns to activate: | 5 |
- bomber defense +10
DISABLED owned by 

Rallehop
Energy priority: PowerOff
Rush activation costs 300
Planetary Defense Grid
Reduces enemy influence gain and protects against bombers

Energy priority: PowerOff
Rush activation costs 300
Planetary Defense GridReduces enemy influence gain and protects against bombers
| Cost: | 750![]() |
| Upkeep: | 240 ![]() |
| Turns to activate: | 8 |
- bomber defense +16
- reduce battle influence gain -20
ACTIVE owned by Nobody
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Wormhole GeneratorLinks planet to neighbours - spreads influence per turn; hardened against bomber attack
| Cost: | 150![]() |
| Upkeep: | 0 ![]() |
| Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn
