Planet Colt
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Shimmershore v1.0
|
Team size: | 2 vs 2 |
Governor: | ![]() ![]() ![]() |
Capabilities: |
ship movement
, +0.3 (0.3%) influence spread
, +50![]() |
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60.8 (60.8%) |
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0.3 (0.3%) |
Installed
ACTIVE owned by ![DE](/img/flags/DE.png)
![rank](/img/ranks/5_2.png)
bloodshark
Power Generator Unit
Produces energy each turn
![DE](/img/flags/DE.png)
![rank](/img/ranks/5_2.png)
![](/img/factions/Federation.png)
![](/img/structures/mine1.png)
Produces energy each turn
Cost: | 100![]() |
Upkeep: | 0 ![]() |
Turns to activate: | 2 |
- energy production +50
ACTIVE owned by ![DE](/img/flags/DE.png)
![rank](/img/ranks/5_2.png)
bloodshark
Wormhole Generator
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
![DE](/img/flags/DE.png)
![rank](/img/ranks/5_2.png)
![](/img/factions/Federation.png)
![](/img/structures/Wormhole.png)
Links planet to neighbours - spreads influence per turn; hardened against bomber attack
Cost: | 150![]() |
Upkeep: | 0 ![]() |
Turns to activate: | 3 |
- allows ship movement to connected planets
- spreads 0.3 influence to nearby planets each turn